Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hi... was just woundering regarding the imageplane setup.. i've always gone thorugh the Camera Attribute Editor to create my imageplanes.. but Kurt seems to prefer a couple of polyPlanes intead.. and was just woundering if it matters at all or is it basiclly teh same?
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off