This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
a procedure can be defined and used in a script. If you are familiar with other languages it's basically a function. It takes parametres (but doesnt have to) and returns a value but again doesnt have to.
A script is a bunch of procedures and other code written together to do a specific task. It can have procedures etc.
An expression is typically done on one or more "channels" in maya. E.g. pCube1.tx += 1; in the tx channel will move the cube on a frame by frame basis along the x axis.
In some languages procedures are sub-programs which do not return a value and functions are sub-programs which do return a value. In MEL all sub-programs are called procedures. They can be local or global.
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