Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 22-09-2002 , 03:36 AM
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Location: Chicagoland USA
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Having trouble with rendering

I am new to maya, recently when rendering a highly glossy image i noticed that the color was layered accross the smooth surface of my image. This is a really big problem for me, for i need to render very realistic metals, but the layered colors dont help. Can someone tell me what im doing wrong? Is there a way to fix this? please be a little instructive, im new to maya.

https://www.geocities.com/iron_tick/index.html


Last edited by iron_tick; 22-09-2002 at 03:56 PM.
# 2 22-09-2002 , 09:52 AM
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link doesnt appear to be working


- Simon

My Website: www.Glass-Prison.com
# 3 22-09-2002 , 02:07 PM
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oh crap, why wont it work?? theres another problem to solve now.

# 4 22-09-2002 , 02:49 PM
Kevin
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the link was fine..nems just a little crazy user added image

welcome to sm mate, just off out for a bit ...get to your question later if roman dont beat me

# 5 22-09-2002 , 03:54 PM
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# 6 22-09-2002 , 09:27 PM
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crazy eh? u aint seen me crazy user added image
u wanna get rid of the yellow right?
whats in the node network of your material?
what lights are ya using?


- Simon

My Website: www.Glass-Prison.com
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