Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 08-07-2004 , 12:07 PM
WideBoy's Avatar
Registered User
Join Date: Mar 2004
Posts: 55

Terrains

Is it anyone who can tell me in a simple and neat way to make good looking trerrain?

# 2 08-07-2004 , 02:11 PM
Sil-Valeor's Avatar
Subscriber
Join Date: Apr 2003
Location: Borovnica, Slovenia
Posts: 434
Well, I think that depends on what kind of terrain are you looking for. If you just want some hills and stuff like that, you can just paint them (I think the tool is called artisan) onto the nurbs or poly plane. I think another way could also be by makeing a hight/displacement map (first you make a poly plane, assign a displacement map to it, and then convert displacement to polys). But i'm not a pro when it comes to making terrains.

Hope this can help you. user added image

# 3 12-07-2004 , 11:31 AM
Stephen's Avatar
Subscriber
Join Date: Sep 2002
Location: Northampton
Posts: 249
Hi there,
I do allot of geological illustrations and Im always up against time and budgets, so I use Bryce for my terrains then export them as OBJ, You can export at different levels of complexity with the texture maps, which is easy and fast!.


It is by my will alone I set my mind in motion
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads