Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 13-07-2004 , 02:13 AM
flyman's Avatar
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Join Date: Feb 2003
Posts: 48

how can I make this spark ?

user added image

create a emitter,set particle render type to multstreak.create a ramp in rgbpp.

but the color, I cannt make it like this spark...it look so brightness

please tell me how should I adjust the ramp ,make my spark real?
thanks.


<img src=https://www.philsky.net/HOME/fly/photo/sign_simplymaya.jpg alt=https://www.philsky.net/HOME/fly/photo/sign_simplymaya.jpg>
# 2 26-07-2004 , 09:00 AM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
it's a 2d effect. Render your particles as streaks as you said. And then use shake or after effects and make a blurred copy and place the original ontop of that and adjust to suit. Or you could use glows in maya but they suck...

Alan


Technical Director - Framestore

Currently working on: Your Highness

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# 3 26-07-2004 , 07:23 PM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695
yeah, I'd recommend doing your glow in compositing.

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