This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Thanks Dr J, texture wise i'm leaning towards the traditional Grey alien look. Greyish blue, with a slight speckled texture, semi-opac looking.
I've been doing some sketchs at work, naughty but hey I start a new job tomorrow , and I'm gona try the horizontal eyelids for something a bit different.
I'm working on the feet at the moment but the toes look really thin and spindley. Will post a update later today.