Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 24-09-2002 , 07:12 PM
kbrown's Avatar
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BUG?!? PaintFX and semi-transparent objects

I ran into a weird problem. Let's say i make a nurbs plane and a sphere on top of it. Then I add some pfx grass on the plane and render -> it's ok...an example follows:

user added image

But if you paint a tranparency map to the sphere the pfx sees the whole sphere transparent thus showing the grass through the whole object:

user added image

Isn't that weird? Do you get the same results? I think it's a bug.


Kari
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# 2 24-09-2002 , 07:22 PM
Kevin
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is this in version 4 or 4.5 kari?

# 3 25-09-2002 , 07:48 AM
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Just talked to a fellow mayaer and it seems to happen in both version. Can you verify?


Kari
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# 4 25-09-2002 , 07:49 AM
Kevin
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ok ..ill have a look today...just off to work, ill let you know

# 5 27-09-2002 , 07:40 AM
Kevin
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sorry kari I was thinking that I answered this post yesterday doh..... yes indeed you are right ...when you paint a tranparency map to the sphere this does infact happen, well it did in mine!

how utterly wierd! there has to be a way around this... how wierd

# 6 27-09-2002 , 11:17 AM
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Well, the only way I can figure around this is to render separate layers (one with a correct mask) and composite with photoshop or something...


Kari
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Do a lot, Fail a lot and Learn a lot!
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