This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
i've been using the polygon sculpt tool on half a head. however, when i've finished using the tool, and then go to duplicate to make the other side of the head, it somehow loses the history of what i've sculpted after i've smoothed the head. does anyone know what i need to do to correct the problem i'm having?
i already went ahead and sculpted the other side of the head - it was just a bit around a horn i needed to do but next time i'll go ahead and try what you said.
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