Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 31 01-10-2004 , 03:29 PM
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Join Date: Feb 2004
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abstract is the name. looks good man nice work

# 32 02-10-2004 , 05:24 AM
Jacob Korn's Avatar
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hey, how did you make that metallic material. I Always need a metallic material but can never make a good one.

# 33 05-10-2004 , 03:55 AM
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Originally posted by Jacob Korn
hey, how did you make that metallic material. I Always need a metallic material but can never make a good one.

mainly just a low diffuse.. semi high eccentricy..

# 34 05-10-2004 , 04:25 AM
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ok, cool. i'll have to try that. but if it dosn't work i'm coming back to get you :angry: hehe, na. thanks

# 35 05-10-2004 , 11:18 PM
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i think it looks great. Abstract doesnt have to mean anything as long as the maker is happy with its meaning. My avatar is one of my abstracts in mayauser added image


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# 36 06-10-2004 , 08:43 PM
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oooh if you like abstract work you may be inspred by folks like man ray, ubac and all those other dada folk... brill stuff.

If you like playing with reflection+abstraction i can dig up somthing you may like user added image ?


FX supervisor - double negative
# 37 12-10-2004 , 01:31 AM
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alright..

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