Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 23-08-2004 , 08:29 AM
Stephen's Avatar
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Join Date: Sep 2002
Location: Northampton
Posts: 249

Alpha Channel visible

Hi all,
Can anyone tell me how to make the alpha channel of the flag invisible. It works to a degree but you can see an edge to it which I cant get rid of... any help?

Cheers guys
steve

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# 2 23-08-2004 , 08:38 AM
kbrown's Avatar
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Location: London, UK
Posts: 3,198
Check that your UVs are inside the 0,0 - 1,1 area in the UV texture editor and/or try turning off the wrap in your place2dtexture node...


Kari
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