Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 23-08-2004 , 03:12 PM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695

multi Radius

Hey all,

I'm using MultiPoint Particles, and I'd like to animate the multi-radius as they age. The problem is, I cannot figure out how to create a MultiRadiusPP. It doesn't exist natively, and when I create it, and try and attach the MultiRadiusPP to the MultiRadius, it doesn't work. Anyone know how to do this?

Thanks.

# 2 23-08-2004 , 05:17 PM
kbrown's Avatar
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Location: London, UK
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I think that's not possible. multiRadius is a per object attribute only.


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# 3 27-08-2004 , 01:28 PM
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Join Date: Jul 2003
Location: Vancouver
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I was trying to acheive the same effect but to no avail. The work around that I've thought of would be to have the particles emit another set of particles as they die. So as say one particle was about to die it would basiclay break apart into say three particles.

However, I don't know much about scripting, so if anyone understands what I have in mind and know how to go about getting it to work, the help would be great.

Cheers,

TI

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