Subdivision texturing problem
I've built a model (learned from the free cartoon dog tutorial), and now that I'm trying to place textures using the uv editor the program behaves like I'm having an old 486 or something. When I'm moving an uv-point using the move-tool I have to wait for about 10 seconds before it moves into its new position. This can't have anything to do with the graphics-card, can it? My CPU is an AMD2500+ and I've got 1 gig of ram. I've also tried to delete history to get rid of old unuseful information but it didn't help. Can anyone help me please?
/Quads
Edit: I forgot to tell you my graphicscard is ATI9700Pro...
Last edited by Quads; 26-08-2004 at 07:59 AM.