Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 30-09-2002 , 10:25 AM
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nice dog, Am I mistaken or do people prefere to model with poly ??


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# 17 30-09-2002 , 02:47 PM
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Protheus, I perfere to model in polys and sub-d, thats just because i find nurbs to be fustrating. I do use nurbs to get basic shapes of a model, then go into polys and sub-d from there.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 18 30-09-2002 , 09:25 PM
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man they are lookin' wicked yo.. user added image
do keep throwin' stuff like that our way.. :p

# 19 30-09-2002 , 09:49 PM
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Kurt: Nice little zoo you have there. Very nice models indeed. I would love to see them textured user added image


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