Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 30-09-2002 , 02:11 AM
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Join Date: Sep 2002
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Cutting nurbs

Hello guys, while working on my Porsche i ran into a problem. How do i cut a nurbs object in half? Like detatch some part of a nurbs object? I just try to copy the object and delete some part but the whole thing disappears. Whats the right way to do this?
user added image

# 2 30-09-2002 , 05:28 AM
mtmckinley's Avatar
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Join Date: Aug 2002
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Select an isoparm you wish to detach, Edit Nurbs > Detach Surface.

# 3 30-09-2002 , 03:00 PM
undseth's Avatar
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Project a curve to the surface, and use the curve to detatch surface. I may remember wrong but I think this is it.


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# 4 30-09-2002 , 04:56 PM
mtmckinley's Avatar
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that would be using the Trim tool... depending on the situation of course, but generally, in my experience, trimmed surfaces aren't really a good thing. user added image It could be ok for a car, though, depending on where you used them.

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