This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
ok i am new to the lighting stuff and i was wondering if any1 could tell me how to do something. i have made a little scene below of a poly plane for the ground and a poly cube with some cut out faces. i want light to shing through poly cube and make shadows on the poly ground.
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