Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-09-2004 , 02:28 AM
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putyurduksup

hehe

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# 2 27-09-2004 , 02:37 AM
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very nice, i like it.. do you have an animation?


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# 3 27-09-2004 , 07:56 AM
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tanx dude.
this is actually a short clip of 78 frames, a simple jab and straight punch animation.
this was just a try, since i'm not good with cartoonish.

# 4 27-09-2004 , 11:23 AM
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looks awesome. i wish you had a bit more ligting to see the rest of him. good work!

# 5 28-09-2004 , 12:43 AM
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actually this one is a trial render using mental ray.
i'm still in the process of understanding the whole mental ray method.
thanx for the reply.

# 6 28-09-2004 , 02:32 PM
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Nice looking character. Good job! user added image

# 7 28-09-2004 , 02:54 PM
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Looks very cartoony, gr8 work user added image


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# 8 29-09-2004 , 02:16 AM
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tanx.
i was going for my own caricature and this is what i ended up. hehe, some say it looks a little like nick, the character in jimmy neutron.

# 9 01-10-2004 , 05:42 AM
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Ummm. Your avatar looks like he's picking his nose. user added image

Just an observation. user added imageuser added imageuser added image

Nice character. Would love to see the anims on this.


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# 10 03-10-2004 , 11:59 PM
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hehe, nice observation.

actually i'm also hoping to update my site, and add it.

i'm just a bit busy now.


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You see things; and you say, "Why?" But I dream things that never were; and I say, "Why not?"
# 11 04-10-2004 , 10:43 PM
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just when in the punch i notice his fingers arent totally together, good job though, looks smooth, looks like the kid on jimmy nuetron, and yes i do watch it.

# 12 05-10-2004 , 12:16 AM
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actually i've noticed that, but there was a problem with the rig, that caused that. tanx for your observation.


George Bernard Shaw:
You see things; and you say, "Why?" But I dream things that never were; and I say, "Why not?"
# 13 07-10-2004 , 02:17 AM
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another one of cartoon characters modeled, this one is Paltik, a character in Pugad Baboy, a papular comic book in the Phil.
hope i didn't disgraced, Pol Medina's work.

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George Bernard Shaw:
You see things; and you say, "Why?" But I dream things that never were; and I say, "Why not?"
# 14 07-10-2004 , 02:18 AM
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hehe

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George Bernard Shaw:
You see things; and you say, "Why?" But I dream things that never were; and I say, "Why not?"
# 15 11-10-2004 , 08:25 AM
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coolness mate....

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