Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 17-10-2004 , 04:33 PM
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.

never mind I deleted the prefs.


grrrr

Last edited by slickrenderer; 17-10-2004 at 06:31 PM.
# 2 17-10-2004 , 06:19 PM
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.


grrrr

Last edited by slickrenderer; 17-10-2004 at 06:31 PM.
# 3 17-10-2004 , 06:34 PM
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Give me a sec, will ya? user added image

Have you used the insert key recently with components selected?

Pressing insert while you have CVs or what-have-you selected and you can move your pivot for that selection. You also should notice a small blue circle near your gizmo. If you click this, it will make the manipulator stay at the new location, otherwise, it'll reset each time.

The first thing I can think that must have happend is this circle was clicked while using the insert key with the rotate tool. Click that circle again and it should go back.

EDIT:

Well, hopefully this will help for next time.

# 4 17-10-2004 , 07:52 PM
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OK next time I will try that. Thanks ;-)


grrrr
# 5 17-10-2004 , 08:01 PM
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I tried to create the problem again without success. I don't think it was what you suggested. Here is a screen shot from the old file.

If it was what you said then it should have the same effect for scale, rotate and move.

When I had the problem only rotate was not working/centing for the selected control vertexes.


here check it out

Anyway it was pain in the backside :-)


grrrr

Last edited by slickrenderer; 17-10-2004 at 08:04 PM.
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