Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 05-11-2004 , 03:58 PM
midimoose's Avatar
Registered User
Join Date: Oct 2004
Location: uk
Posts: 6

Quick question about workflow

I'm quite new to maya and i was just wondering what the workflow for face shapes is on a character so i don't lose them all when i skin it. Is there any particular order to it?

# 2 05-11-2004 , 04:01 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245

# 3 05-11-2004 , 04:47 PM
midimoose's Avatar
Registered User
Join Date: Oct 2004
Location: uk
Posts: 6
Thankyou Thankyou Thankyou! i'll give it go.

# 4 05-11-2004 , 04:53 PM
vladimirjp's Avatar
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
wow... there's at least 3 of the same exact Q's on the animation forum on the same exact page
and i'm pretty sure its in the manual too... user added image

# 5 06-11-2004 , 12:58 AM
midimoose's Avatar
Registered User
Join Date: Oct 2004
Location: uk
Posts: 6
sorry about that im just moved from xsi and im a bit impatient and ive got an assignment deadline, but i didnt ask about another problem with modelling i actually searched forums and the manual so i do that first.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads