This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I'm not using a spaceball but a spacemouse and I couldn't be happier. Had to play a little bit with the settings and work out some driver issues with 3DConnexion but by now the drivers for Maya work very well. Check ebay before you shell out the $500 for a new device. I'll got mine for $65 and $55.
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