Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 28-06-2011 , 01:18 AM
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Join Date: Dec 2006
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@sam2maddy2001
its a bit of an out-dated method with out-dated shaders. I wouldn't follow it too closely.

I was going to say the same, then I noticed the thread was created in 2004 :s


- Genny
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