Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 22-11-2004 , 05:48 PM
Registered User
Join Date: Nov 2004
Location: Melbourne, Florida
Posts: 1

Getting Images For Modelling

This is my first post to this board which Ive learned quite a bit from already.

I have a good understanding of how things work in 3D and have started using MAYA pretty well but im curious as to where ull go for getting schematics for the cars that are modelled. I am currently trying to model a Nissan R390. i found a tutorial online to help me but it was for 3DSMAX and im more preferential to MAYA.

i did get a rough schematic of what i want to do and edited it in photoshop to the best of my editing and fixing capabilities but id rather get something more of a blueprint to work with.

any suggestions?

Cheers
MEL


Current Projects
---------------------
1) Metroid Prime II - 27% Complete
2) Modelling An R390 Nissan In MAYA
# 2 22-11-2004 , 09:49 PM
Registered User
Join Date: Jun 2003
Posts: 88


Car-maker.
Check out my releases for RACER.
see the WWW button
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads