Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Well, the construction curves of my first-ever model in maya are on their place -a car-, and now I#m ready to do some Birailing, like in Mike Thomsons' Subaru tutorial ( https://www.blissdd.com/WRX/Tutorial/tutorial.html ). I decided me for subdivisions after I saw how he explained it.
Well, all curves set, CVs touching, BiRail 3+ applied, and... nothing. I get the Birail surface on my Hypergraph, but I don't see anything. What am I doing wrong?... this time?
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