Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
and to make the glow really show up you need correct lighting in the scene, sometimes you can put a light right inside the object that has the glow and use some decay to have the object glow without lighting everything else in the scene
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off