Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 08-01-2005 , 09:25 PM
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How do I render displacement maps without losing the detail?

I've being doing some displacement maps on nurbs surfaces. I realize that I need to convert this to a polygon if I want to rend it in MayaVector.

How do I convert a complex Nurbs surface to a Polgon without losing the curves and the detail?



.........Also, I am trying to create a wireframe keyframe animation of a single surface using various levels of displacement applied to the surface. Do I set MayaVector to SWF, then batch render it in the normal way?

Is this possible? Any ideas how?

Thanks!


Last edited by mojo77; 09-01-2005 at 10:49 AM.
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