Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 19-01-2005 , 03:11 PM
willman's Avatar
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Join Date: Aug 2004
Posts: 23
mite as well add a render of the head by itself, dont worry i know the head is far from being perfect but as you can only see it by looking into the visor i didnt think it would matter too much
willman

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# 17 19-01-2005 , 04:52 PM
FubaR's Avatar
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Join Date: Jun 2004
Posts: 279
I would make the visor of the helmet reflective so there is no head you can see...this looks more styleful and you don't have to model the head user added image

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