Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Hi, i'm basically a maya newbie.
I have some experience in Hammer editing for games and stuff, but i'm new to maya and i want to learn it.
I need to model a sail, the type you would see on a yacht, and have it interact with wind in a way that I can specify without having to keyframe. What would be the best way of doing this?
cv and ep are two methods of creating curves, ep is with edit points which are points that lie on the curves surface and depending on where you places two of the points the tangent is decided. The CV curve is short for control vertex and its more like drawing the tangents of that curve, personally i prefer the cv curve as you get more control.
Just make your sail with a four sided curve that join up end to end, make a cloth object out of that and then constrain some of the cv's of that cloth object to your pole, maybe using locators for the joins. Ill post screens if you dont understand.
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