This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Anyone have any idea on how to make the edges of open polygons a bit brighter? Would make it more helpful when merging verticies and sewing up two objects. Thanks.
In the Display options for Polygones you have to activate "Highlight Border Edges". With "Border Width" you can set how visible you need your border edges.
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