This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi all,
This is my first attempt at a cg car, its a Bmw m5 model e39 the 2000model, one of my favorite. i thought it could be a great modelling exercise. Made in Maya and redered in MR, final image was edited in photoshop. Comments are most welcome. Thanks!
yes i can say im proud of it, of all cg stills ive made, this is the first that looks ok to me. im happy actually...
i used poly´s for this car... if i do another car, ill choose poly´s thank you for the reply
it´s been a whille... i decided to improve the quality of the render for my bmw m5 series, i think its more "photorealistic" but im still not happy with the result, the enviroment is temporary so dont mind it. the hdri i used is pretty common, ill try some with higher resolutions when i have the chance. I havent redone any modelling
this image was rendered in Maya with MR and HDRI, at 1600x1200 in 10 minutes on a Dual Opteron 2.6 with 2gb Ram
Hope you like the image
PPL i need your help, i want to finish this, to move on for that i need those nasty critics of your´s!!!
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