Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 04-04-2005 , 09:41 PM
Registered User
Join Date: Mar 2005
Posts: 4

A Little Ship

I modles this inabout 12 hours or so. i am quite pleased with it, i hade to start a new textur file over again as i made some mistakes, some in the modle it self, but i am dealing with them. i found the reference at the https://www.starfleet-museum.org/index.htm . it still needs alot of work with the lighting and texturing, something i am not good at, so if you have any opinions or sudgestions i would be happy to take them. my hull is a
Blinn
with a color file
bump file
Diffuse 0.587
eccenticity 0.53
sprecular rolloff 0.372
Specular color file
reflectivity 0

i am trying to recreate a magneseum star trek look, old, dirty, WWII influenses

Attached Thumbnails
# 2 04-04-2005 , 10:30 PM
antiant's Avatar
Subscriber
Join Date: Feb 2004
Location: Melbourne
Posts: 462
i like it. doing a great job on the textureing i think. good detail on the surface of the ship.


There's nothing normal about normals. In FACT i think the are abnormal.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads