Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 13-04-2005 , 02:14 PM
shantanu11's Avatar
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Join Date: Mar 2003
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a lil cloth prob

can someone help me with a small prob with cloth. why doesn`t the cloth taje the shape of the body..

what is to be done with the prob..

please help as soon as poss..

# 2 14-04-2005 , 01:31 PM
Tim_LIVID's Avatar
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Im not an expert on things like that but as far as I remember you have to make your cloth shape. Then goto cloth --> Create garment.

Then you go into the Inputs and play around with the solver scale and gravety. etc.

Make sure you creat a collision object on your character.

Finaly goto Simulation ---> Start simulation and it all should work sort of to plan.

Of course there is more you have to do and some figures to play around with to get the look you want but that should be a good start.

Hope this worked, tell me if it doesn't


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