Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 22-04-2005 , 10:25 AM
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Join Date: Jul 2002
Location: Austria
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back again

Too bad I haven't had the time to make so big progress like other I used to know when I've been here last time..good job all of you !!

Time to work a little bit more in MAYA

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Just Rendertest actually..the models are not very "demanding"...I was just trying a bit on my new toy...bought it mainly for architectual purposes...

# 2 22-04-2005 , 07:58 PM
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Very impressive. Those are some sweet renders.user added image

# 3 26-04-2005 , 07:05 PM
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sweet assed sweet sweet

i gotta save up for this renderer


First year 3D Grad
# 4 27-04-2005 , 11:41 AM
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I really like the scissors and the wasp. Good job man.user added image

# 5 28-04-2005 , 12:30 PM
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thx to all replies....maxwell is really a funny tool...not for being used in production so far..the rendertimes are around 2-20 hours, depending on the complexity of your scene....

# 6 06-05-2005 , 08:32 AM
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i like particularly the wasp

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