Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 23-05-2005 , 08:45 AM
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Join Date: Jul 2003
Posts: 22

Ugh, What am I supposed to do next?

Hi all,

After 3hrs of thinking of everything, from cutting sections, contours, projecting, railing, lofting, etc. I am stuck. I have these three surfaces that I need to join into one as you see below in the pic. Afer I join into one surface I need to project curves onto the one unified surface. I even tried converting to polys and it worked to unify the surfaces as one and I am fine with that...but I haven't figured out a way to project a curve onto the polygon mesh...if there is a way. I am lost, and this project for school is due soon, and i am just frustrated.

Thanks for any ideas,
Moff

:headbang:

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# 2 23-05-2005 , 06:06 PM
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Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
Look up stitching in the help files



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"If you love your job, you'll never work another day in your life."
# 3 23-05-2005 , 06:40 PM
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Join Date: Jul 2003
Posts: 22
Oh yeah I failed to mention I tried that too. It is a good idea but it is a trimmed surface.

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