This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
if you want to create a man ,how do you begin. the way you proceed(step by step)
do you create yur caracter like the man in the cartoon dog video begin is dog by attaching some polygone or...
i am very
Below are my own suggestions/opinions in no particular order.
1) Use lots of reference
2) Use polygons
3) Add geometry as you need it. Don't start with a lot of geometry up front.
4) Practice a lot. Finish one, scrap it, and start the next one. Don't try to make a model "perfect". Learn from it and apply what you learn to the next.
5) Rinse and repeat.
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