Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 11-06-2005 , 09:01 PM
vladimirjp's Avatar
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871

beast_ornament

a head part of an armour.



done in xsi and photoshop

user added image

# 2 11-06-2005 , 09:14 PM
alienscience's Avatar
Subscriber
Join Date: Nov 2004
Location: In the middle of nowhere in VA
Posts: 749
WOW, looks amazing. Im no.........maya educated person, but how did you get that wet shiny look? Is it a certain type of map or something?

# 3 11-06-2005 , 09:26 PM
vladimirjp's Avatar
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
thats a specular highlite,
in maya, you would plug a specular map [a grayscale image; 0-1, 0 black 1 white etc]
into the specular roll off attribute of a blinn shader for example. so when a light hit the correct spot, the areas above .5 will be shiny and cool user added image and the dark areas will be neutral or little highlite

Attached Images

Last edited by vladimirjp; 12-06-2005 at 12:55 AM.
# 4 11-06-2005 , 09:29 PM
BMS's Avatar
Subscriber
Join Date: Jul 2004
Location: Australia - Melbourne
Posts: 738
Looks great, what do you think of XSI? I've never used it.

# 5 12-06-2005 , 11:48 AM
samurai jack's Avatar
Registered User
Join Date: Jan 2005
Location: egypt
Posts: 127
wow......realy great fantastic work and impresive too user added image

# 6 12-06-2005 , 01:07 PM
alienscience's Avatar
Subscriber
Join Date: Nov 2004
Location: In the middle of nowhere in VA
Posts: 749
Ok, thanks for the help. I really like it alot.

# 7 16-06-2005 , 01:33 PM
R-Tillery's Avatar
Subscriber
Join Date: May 2003
Location: Ventura California
Posts: 966
Damn Dude that's one evil Monkey

user added image

# 8 12-07-2005 , 07:44 PM
Velusion's Avatar
Registered User
Join Date: May 2004
Location: Utah, USA
Posts: 369
The texture is amazing. Did you use Zbrush? I don't think I've ever seen such a richly textured model except for those that are detailed in Zbrush..


Last edited by Velusion; 12-07-2005 at 07:46 PM.
# 9 12-07-2005 , 09:11 PM
vladimirjp's Avatar
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
bahahah. thanx man, that was a quick 1hr spray job i did in PS, i did not use ZB. just a spray bush and gradually adjusting strength, and a lot of burning and dodging. user added image

i carefully layed the UVs to allow me to do it quickly and effectively

# 10 13-07-2005 , 10:43 AM
Velusion's Avatar
Registered User
Join Date: May 2004
Location: Utah, USA
Posts: 369
An hour? :headbang:

Well if you'll excuse me. I think I'll go kill myself now...

# 11 13-07-2005 , 04:20 PM
Simo's Avatar
Registered User
Join Date: Nov 2002
Location: Bulgaria
Posts: 57
How do I take a view at the pic? dont see any attached

Regards,


Gonna bring enough noise to wake the deaad
# 12 13-07-2005 , 05:33 PM
mc-fleury's Avatar
Registered User
Join Date: May 2005
Location: canada
Posts: 914
i can see the picture toouser added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off