How to select multiple vertexes in one go
Hi there. Im working on Kurt's cartoon dog tutorial. As some of you may be aware it involves a lot of shaping basic NURBS primitives over a 2D plane image. To do this you switch to vertex mode and grab and drag the vertexes to your disired shape.
What I have observed is that Mark doesnt always click to highlight the individual vertexes (which turn from purple to yellow) instead he is using some other operation to highlight an entire row of vertexes (which in turn places the move/scale cursor in the centre) - to allow for uniform maniuplations.
Im finding it hard to shape my model without distorting the geometry as i find im not always selecting an entire row of vertex data (some are hidden on the other side in orthorgraphic perspective) and I always end up distorting the layout of the isoparms too much. So can someone tell me how I can select vertexes more efficiently?
I hope i've managed to convey the issue here.
Thanks and regards
Pallaris.
Last edited by Pallaris; 14-06-2005 at 09:25 PM.