This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
it is my last car model, fiat 500, not finished, still in progress.
created in maya with polygons and subdivision.
if you want see more my models, please visit my website.
/btw I'm still looking for some job in London/
Your website looks good, a nice classic look to it - some great models too. The car is also very cool - kinda cute in its own way.
Could you tell me the rough settings you used to get that yellow-ey baked look of the car and your other models (number of lights, render settings, shaders etc), its a nice effect.
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