Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-07-2005 , 09:36 AM
Tubby
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Project Gotham Racing 3 XBox 360 Screenshots


# 2 17-07-2005 , 02:10 PM
twisteddragon33's Avatar
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Yeah the game does look sick. I love racing games and PGR2 was above average in my opinion(not nearly as good as everyone gave credit to it though).

X-Box Magazine had a nice aricle about it. They even mentioned maya when talking about how they made the cityscapes.


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