This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Location: Matapedia,QC!!!...The Place that should not be :p
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From what I heard as long as your not going into programming you just need the regular marks to get into college. From the Ubisoft Campus website they mostly talk about the little things and interest like Art, Interest in Video Games and stuff... Maybe good maths and english or french(<for people like me). Programmers usually need really high marks in math tho.
Co-Creator of Infernus Creations formerly known as Elite Unit 5.
Well you dont even need to go to university to get a job in the industry. What you do need though is to be good. How you get good is usually irrelevant.
Some people just need to learn this stuff in the right enviroment.....tutors, friends, all like minded etc. I personally prefer the Uni route but if your dedicated enough to teach yourself and can resist the urge to load up Battlefield then there’s no reason why you shouldn't. Places like SimplyMaya and the tutorials here sure will help.
But as you asked, i guess anything from fine art, illustration, animation (traditional or digital), visualisation, 3D design, visual effects, graphics design can get you there or more specific courses, such as shorter courses in say compositing or modelling for example, if that’s your thing.
Here's some articles that i found quite informative:
Sorry I took so long to reply.
Shaojin: Thanks for the info I find myself to get the highest grades in my math and english. I'm not bad at french, but I can't hold a conversation without getting lost after a few words
Doodle: Thanks for the links! I'll probably go to college to learn. Although I can teach myself, I'd like to know more than a few 'behind-the-scene' details.
Develop and market as many strong skills as you can.
"But as you asked, i guess anything from fine art, illustration, animation (traditional or digital), visualisation, 3D design, visual effects, graphics design can get you there or more specific courses, such as shorter courses in say compositing or modelling for example, if that’s your thing."
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Employers don't look at your transcript, they look at your portfolio/reel. You could get a job today if someone saw and liked your work.
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