Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 07-09-2005 , 04:48 PM
Mrjack's Avatar
Registered User
Join Date: Sep 2005
Posts: 1

Water shaders and best renderer

Hi, I'm new on pretty new when it comes to rendering. I've managed to make HDRI renders of Half-Life 2 models etc. Now I'm looking into different shaders and stuff like that. I was wondering what is the best renderer I could render my .mb/.ma scenes in, like a renderer that supports MAYA and maybe 3D Studio Max. And how do I render water like done in this Pic?
The pic was done by John Manning, as said on the pic.


Software
Milkshape 3D
Wings 3D
Blender
3D Studio Max 7
MAYA 6.5 Unlimited
# 2 20-10-2005 , 11:18 PM
antiant's Avatar
Subscriber
Join Date: Feb 2004
Location: Melbourne
Posts: 462
I would just use mental ray for your rendering. There is, Final Gather, and Global Illuimination, with a combination of these, theres nothing you cant render.
As for the water, you could create that in Maya fluid effects. Very easy to do. Just a little slow to render.


There's nothing normal about normals. In FACT i think the are abnormal.
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