This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I was bored, so I decided to do a small project. This is mostly for me to learn texturing in Photoshop. If any of you have played Phantasy Star Online 1, then you will know what this is. Its one of those annoying flying things that mass attack you and kill you very fast. I was just wondering if this would be acceptable for a game. This is very low poly, 274 tris.
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