Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 24-09-2005 , 11:19 PM
Kalzenith's Avatar
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Join Date: Nov 2003
Location: 20 minutes from Bioware HQ
Posts: 110

I downloaded a toon shader...

i downloaded a toon shader but i have no idea how to use MEL files, what i want to do is model some characters from a web comic, but i cant seem to get a toon shader i know how to use or provides me with the properties i need

this is a sample of the comic:

user added image


# 2 25-09-2005 , 05:08 AM
Shadeblade's Avatar
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Join Date: Mar 2005
Location: Grande Prairie, Alberta, Canada
Posts: 779
Try using Maya Vector. I do it sometimes for just normal pictures. Set the edge-line thickness to 2 and make it render 2 colors. I'd send a screenshot of what I mean, but my other PC is the one with Maya on it.


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