This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I was wondering about something that i cant seem to find in the videos that was with the software.
When i make a object like a Subdiv Torus, and i want to cut it in half first, then i want to cut some of the sides (So it looks like a motorcycle fender).
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