Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Anyone know how to 'split' keys in the graph editor?
I have an animation for a character and I want to insert a hold at a particular frame - basically 'splitting' all the keys for all selected parts of the character at that frame and moving / dragging the second half of the all keys in the tracks to the right side of the graph editor so i create a space in between the 2 keys of the same value.
You can select a group of keys in the Dope sheet then slide them to the right with no problem. I've never inserted a key in the Dope sheet but I think you can. If not, just insert it in the graph editor then go to the dope sheet and slide things over to the right.
I also discovered that you can scale your animation up or down in the dope sheet so that it can take longer or shorter to play..
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