Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 04-10-2005 , 03:00 PM
phredrek's Avatar
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playblast only goes 12frames! huh?

Hey everyone!
I seem to have a problem with my scene.

I modeled a whole house with furniture and everything. I then proceeded to add a camera for a fly-through. however whenever I go to playblast the camera, the playblast only loads about 10-12 frames and then it stops. Doesn't matter how I have the playblast time settings, it only produces that many frames and then the rest of my time is just the last frame repeated.

However in a new scene the playblast will work fine for any length of time. just that scene with the house I'm using I have problems. Does anyone know if there might be anything in my scene that might cause this problem?

whichever camera I use I have this problem. even creating new ones.
I'm using Maya 6.0 on winXP

thanks alot for your help!

Frederic.

# 2 04-10-2005 , 05:33 PM
mtmckinley's Avatar
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you aren't minimizing maya or anything right? I think that will interrupt it.

# 3 05-10-2005 , 01:09 PM
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oh no I don't touch anything, just click on playblast and let it go. just goes 10-12 frames and that's it.
but if I make a new scene I can playblast longer.

could there be something in my scene limiting the playblast engine?

# 4 05-10-2005 , 01:20 PM
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Does playblest get limited with available ram at all??

If your low on ram this might be it?? Someone else may know a lot better than me.

Regards

# 5 05-10-2005 , 04:28 PM
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I have 1Gig of Ram

there is quite a bit of geometry but none of it is complicated

# 6 05-10-2005 , 04:32 PM
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Hmmmmm, it was just a thought??

strange that.


Might seem daft have you got playblasts time range set to start/end rarther than timeslider??

# 7 05-10-2005 , 08:29 PM
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whats the number beside your "frame line"

# 8 06-10-2005 , 12:08 AM
phredrek's Avatar
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hey guys! I got an answer! it wasn't obvious at all, I had to go through windows settings to do it. two guys at cgtalk have encountered this problem before.

https://forums.cgsociety.org/showthread.php?t=282752

thanks for your time!
very much apreciated!
check out the solution just in case it happens to you!


Frederic.

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