Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-10-2005 , 05:23 PM
kablink's Avatar
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Join Date: Jun 2005
Location: Sweden
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Final gather problem!

Hi..

I'm trying to make a final gather render(clay) but i get this message on one of my meshes and that mesh won't show up in the render:

// Error: (Mayatomr.Geometry) : polyToSubdShape2, non-quadrilateral face in subdivision surface base mesh not supported, ignored //

What does this mean and how do i solve this problem?

regards

# 2 06-10-2005 , 05:25 PM
sspikedudley's Avatar
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Join Date: Jun 2004
Location: Nottingham
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are you using creases on your sub d's?

# 3 06-10-2005 , 06:11 PM
kablink's Avatar
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Join Date: Jun 2005
Location: Sweden
Posts: 110
no i'm not but i think i solved it with collapse hierarchy.

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