Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 23-10-2005 , 01:29 AM
edoplaza's Avatar
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exhaust

Hello everybody,

I'm starting to learn about Maya Fluids now, and I must say it's pretty complicated for me. There are just too many parameters to handle.

I have this spaceship modeled in polygons and I want to create a nice exhaust for it. So, after 2 days of headaches I figured it out, but, of course with many imperfections. I used a 3D Fluid container with a center gradient Color input on the Color section, white and blue. The thing is that I want to shape it like a cone (like, for example, the exhaust of an F-16) and I don't know how to do it. I've tried with particles, fields, etc., but I can't get the desired effect. Any suggestions would be appreciated!!

Bye

Eduardo

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# 2 28-10-2005 , 06:25 PM
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