Bump maps.
Hi all, I've just finished modelling a character that I intend using in an online game. My question is, I have never really textured before and although I am determined to have a good go at it I would like to produce the 'bump' effects and contours etc. I do not know anything about 'bump mapping' so any insight would be brilliant. Eg. Do I pre texture my model now in photoshop then 'apply' the bump map or visa versa, help I'm stumped.
Thanks guys.
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