This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
thanks joreahl, u mentioned about wallpaper, so i go and build a more nice xp model and render it using mental ray, and i preapare a 1024x768 wallpaper for you.
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