Artifacts in DOF - Mental Ray render
Hello all. I'm getting some strange artifacts in a render using IBL, and some DOF on the camera. The artifacts or fuzz as I refer to it only occur when the DOF on the camera is turned on.
Any ideas of what to change?
I'm using FG and 10000 rays, but doesn't seem to make a diff how many I use.
"Please excuse the crudity of this model, I didn’t have time to build it to scale or to paint it"
:: Dr. Emmett Brown