Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 19-11-2005 , 12:25 PM
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How create a surface from a non-planar curve?

Hi
After projecting a curve on to a cylindrical surface (the letter 'J'), I now want to be able to colour the 'J' differently to the rest of the cylinder.
I found a slow way to do it by duplicating the whole cylinder, then using the trim tool to keep a surface for just the 'J', but wondered if there was an easier way?

Next, from the curve-on-surface of the 'J', I did a Duplicate Surface Curves to create a new curve that I want to use elsewhere, and then scaled it. However I can't find any way of making an independent non-planar curve in to a surface.
Can closed-loop, non-planar curves be used to make a surface?

Thanks

Steve

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